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        <title>manual:chapter6:angles:cmd_angtodeg</title>
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        <description>A→∡°

----------

Convert an angle to degrees

----------
  Input Stack      Output Stack    Num    →    ∡deg    Z    →    Zdeg    ∡    →    ∡deg    V    →    Vdeg    Level 1    →    Level 1  
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 Legend   Object type  O   Any object</description>
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        <title>manual:chapter6:angles:cmd_angtodms</title>
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        <description>A→∡d

----------

Convert an angle to degrees / minutes / seconds

----------
  Input Stack      Output Stack    Num    →    ∡dms    Z    →    Zdms    ∡    →    ∡dms    V    →    Vdms    Level 1    →    Level 1  
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        <title>manual:chapter6:angles:cmd_angtograd</title>
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        <description>A→∡g

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Convert an angle to grads

----------
  Input Stack      Output Stack    Num    →    ∡grad    Z    →    Zgrad    ∡    →    ∡grad    V    →    Vgrad    Level 1    →    Level 1  
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        <title>manual:chapter6:angles:cmd_angtorad</title>
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        <description>A→∡r

----------

Convert an angle to radians

----------
  Input Stack      Output Stack    Num    →    ∡rad    Z    →    Zrad    ∡    →    ∡rad    V    →    Vrad    Level 1    →    Level 1  
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        <description>→∡°

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Mark a number as an angle in degrees

----------
  Input Stack      Output Stack    Num    →    ∡deg    Level 1    →    Level 1  
Legend

 Legend   Object type  O   Any object   I   Integer number   R   Real number   #   Binary number   Num   Scalar (Integer, Real or Binary number)   Z   Complex number   U   Unit   ∡   Angle   A</description>
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        <description>→∡d

----------

Mark a number as an angle in degrees / minutes / seconds

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 Legend   Object type  O   Any object   I   Integer number   R   Real number   #   Binary number   Num   Scalar (Integer, Real or Binary number)   Z   Complex number  $30° 75^{\prime} 10^{\prime\prime}$$30° 75^{\prime} 10^{\prime\prime}$$31° 15^{\prime} 10^{\prime\prime}$</description>
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        <title>manual:chapter6:angles:cmd_taggrad</title>
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        <description>→∡g

----------

Mark a number as an angle in grads

----------
  Input Stack      Output Stack    Num    →    ∡grad    Level 1    →    Level 1  
Legend

 Legend   Object type  O   Any object   I   Integer number   R   Real number   #   Binary number   Num   Scalar (Integer, Real or Binary number)   Z   Complex number   U   Unit   ∡   Angle   A</description>
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        <description>→∡r

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Mark a number as an angle in radians

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Legend

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