Libraries are a way to package and distribute a group of programs or data for others to use. They can be accessed from the Lib
menu, which shows all currently installed libraries. Initially, the Libs
menu is empty until libraries are installed.
Libraries are regular RPL objects and therefore can be transferred to the calculator via the USB port or SD card. To enable the functionality of a library on the system, put the library object on the stack and use the ATTACH
command (can be found on the main menu under submenu System
, Lib
, not to be confused with Libs
which shows the installed libraries).
If the ATTACH
command succeeds, it will leave on the stack a 4-letter library ID, and a string with the library description. The library ID is a unique name the developer assigns to the library, and is how the library shows up in the Libs
menu. From that moment on, any commands exposed by the library will become available to use in programs or directly from the corresponding submenu in the Libs
menu.
To remove a library that was previously installed, use the command DETACH
. The command takes a library ID in the form of a 4-letter identifier, it can be retrieved directly from the Libs
menu using RShold-[menu key] while in Alpha mode. To confirm that a library was successfully detached, check that its library ID no longer appears in the Libs
menu.
User libraries are created by putting in a separate directory all the programs and data the library needs to carry. Some additional data is necessary and has to be provided in specially named variables that will be analyzed in detail next. Once all the information is there, the command CRLIB
executed from within the library directory will produce a proper library object and leave it on the stack. The original source directory is left unmodified.
$LIBID
Contains the library ID that will identify the library. The library ID is an identifier up to 4 letters or numbers, with the first character being a letter. The only allowed characters are A-Z, a-z and 0-9, if any other characters are included or if the length exceeds 4 characters CRLIB
will issue an invalid library ID error.
$TITLE
Contains a string with a title/description or copyright message of the library. It has no purpose other than being shown to the user when the library is attached, or when the help is invoked on the Libs
menu by long-pressing on the library name.
$VISIBLE
Consists of a list with information about the commands that will be exposed to the user. Any commands not in this list will not be visible to the user, and unless called from one of the visible commands, they won't be bundled with the library either. The list has to follow a specific format:
{ { IDENT NARGS ALLOWINSYMB HELPTEXT } { IDENT NARGS ALLOWINSYMB HELPTEXT } … }
Where IDENT
is the name of the command to be made visible, this is both the name of the variable containing the command in the directory, and the name of the command as it will be seen by the user of the library. NARGS
and ALLOWINSYMB
are integer numbers. The former is the number of arguments that the command takes from the stack, and the latter is a true/false value (1 or 0) indicating whether that command will be allowed to be used in symbolic expressions or not. All user commands (when allowed by setting this number to 1), will be accepted as a function call inside expressions, and the number of arguments will be checked against the NARGS
number. Finally, HELPTEXT
is a string to be used as help when the user long-presses the name of the command in the menu. The string should be formatted so the text is in 3 lines, with the first 2 describing the command and the third line shows a stack diagram (preferably following the same guidelines as used in the system menus for consistency).
The $VISIBLE
must therefore be a list of lists, where each sublist has exactly 4 elements: one ident, two integers and one string. Any deviation from this format will cause CRLIB
to issue an Invalid $VISIBLE list
.
$MENU
(optional) The CRLIB
command will automatically create a menu with all the visible commands in the same order as listed in $VISIBLE
. If the library requires other types of menu, a complete menu definition can be included in $MENU
. If a custom $MENU
is given, the HELPTEXT
field given in $VISIBLE
is simply ignored (the help must be provided as part of the custom menu), but must exist (an empty string “”
can be used in this case).
$IGNORE
(optional) In some cases there might be data or programs in the library directory that should not be included with the library, even though they might be referenced by the library commands (this is uncommon but could happen). This optional list of identifiers tells CRLIB
to never bundle this variable with the library.
The CRLIB
command works in a complex way, and understanding how it works helps the developer plan ahead the organization of the library to make sure things work well. The most important points that need to be considered when writing a library are:
CRLIB
runs. It does not look for objects anywhere else.CRLIB
will scan every program included in the $VISIBLE
list for variables and subroutines. If found in the library directory, their names will be replaced with internal library pointers and their contents included in the library. It is important that CRLIB
will only include programs or data recalled by using unquoted identifiers. For example when the program « MyMatrix INV »
is scanned by CRLIB
two things can happen: a) the identifier MyMatrix
is found in the library directory, then its contents will be included with the library and if a program, later scanned as well, or b) MyMatrix
is not found, in which case the identifier will be left as-is. Quoted identifiers or other forms of calling programs will NOT be recognized by CRLIB
, for example: « 'MyMatrix' RCL INV »
will do the same as before when executed outside the library, but CRLIB
won't look for MyMatrix
, and won't add it to the library (the explicit use of RCL
indicates the intent of reading the current directory, rather than recalling an internal library object/program).PURGE
that before calling CRLIB
or it will be included with the library. As an alternative, you can put its name in the $IGNORE
list, and CRLIB
will not include.LIBSTO
and LIBRCL
. These two commands will work the same as STO
and RCL
when called from the source directory, but when executed from within a library command, they will store/recall content from a special hidden directory that is private to the library. Each library can store arbitrary data in this private directory. Data is persistent and can only be erased by calling the LIBCLEAR
command. Data stored with LIBSTO
can only be recalled with LIBRCL
, using the unquoted name won't work since the variable is not in the current directory or local variable environment.DETACH
it before trying to edit its code in the source directory. Remember that the variables are named exactly like the library commands, and if the library is attached, those names will be compiled to call the installed library, rather than the intended name identifier. This will not be visible to the user, the code will look identical but CRLIB
will not be able to scan the names to include the subroutine.$VISIBLE
list. People using your library will have their own programs compiled with library pointers, which internally use the library ID and the index into the $VISIBLE
list to refer to your commands. If the order of the commands change on the new version, user programs compiled for previous versions of the library will call the wrong command. If desired, create a custom $MENU
to organize the commands in a different order as $VISIBLE
.
To create the library, first create an empty directory: 'helloLIB' CRDIR
and go into it. This library will have a single command HWORLD
that puts the message “Hello world!” on the stack.
Create the variables needed inside the directory:
Variable | Content |
HWORLD | « “Hello ” WORLD + » |
WORLD | “world!” |
$LIBID | 'MyHW ' |
$TITLE | “My Hello World Library!” |
$VISIBLE | { { 'HWORLD' 0 0 “Shows a nice↲greeting.↲ → ” } } |
Finally, use CRLIB
to create the library, then ATTACH
to attach it. From the main menu, Libs
will now show an item MyHW
. Long pressing the item will show the library title. Going into the menu we should see the HWORLD command, long pressing it will show the help that was provided.
Notice that in this case, the WORLD
string was included in the library because it was referenced by the main program HWORLD
, but it is not visible to the user.
From now on, compiling a program that contains HWORLD
will use the installed library command, rather than an identifier. Programs compiled before the library was attached will have an identifier instead.